Customizing the Unlit shader from the Universal Render Pipeline with custom HLSL modifications. Solve common 2.5D issues by rendering the sprite as “full” 3D objects based on depth sorting. In this ...
In part four of 2.5D Game in Unity turotial, we will add hinges for creating doors and gates in our 2.5D world. While at first, it may seem straight forward to implement, it’s quite tricky to ...