All
Copilot
Images
Videos
Maps
News
Shopping
More
Flights
Travel
Hotels
Search
Notebook
Top stories
Sports
U.S.
Local
World
Science
Technology
Entertainment
Business
More
Politics
Any time
Past hour
Past 24 hours
Past 7 days
Past 30 days
Best match
Most recent
Dark Ages Must Justify Going in the Opposite Direction
DOOM: The Dark Ages Won’t Be the End of the Series, Says Director
DOOM: The Dark Ages isn’t meant to conclude the rebooted DOOM series, says id Software creative director Hugo Martin. As the third entry in id Software’s new take on DOOM, some fans naturally assumed that The Dark Ages could end up being the final entry that would round out a trilogy that the studio has spent the past decade working on.
Doom: The Dark Ages Must Justify Going in the Opposite Direction as Eternal
The Dark Ages is slowing things down compared to the twitchy gameplay of Eternal, meaning one area of gameplay needs to shine.
Doom: The Dark Ages won't have multiplayer, but will have the "most expansive, most epic campaign ever"
During a Q&A tied in with this evening's Xbox Direct which ws atteneded by Eurogamer, Doom: The Dark Ages' executive producer Marty Stratton said the upcoming release will be a "strictly campaign" affair.
DOOM: The Dark Ages Fans Divided Over One Change from DOOM Eternal
All the blood and glory of defeating enemies might not be as over-the-top as long-time DOOM fans expect anymore. During the highly-anticipated reveal of id Software and Bethesda’s DOOM: The Dark Ages trailer at the Xbox Developers Showcase last week,
Doom: The Dark Ages' Shield Saw Has One Major Challenge to Overcome
Doom: The Dark Ages looks great so far, but the Shield Saw, one of its central mechanics, could be playing a risky game in some ways.
Doom: The Dark Ages is id Software's "biggest" game world ever: "It's a dramatic expansion for our world."
In a separate interview, creative director Hugo Martin acknowledges that the game world is at times akin to a "sandbox," and a core part of the game's progression is exploring tha
3h
DF Weekly: Doom: The Dark Ages pushes current-gen tech hard - and it looks phenomenal
New details on the latest idTech - direct from the developer.
9h
"Doom: The Dark Ages" runs with forced ray tracing
The Dark Ages” has to run with ray tracing enabled. This means anyone with older hardware won't be able to play the new part ...
3d
Doom The Dark Ages All Pre-Order Editions Explained
The Standard Edition of Doom The Dark Ages launches at $69.99 and includes just the base game with a pre-order bonus Void ...
2d
Doom: The Dark Ages explains no multiplayer as release date is confirmed
Doom: The Dark Ages developer id Software has explained the decision not to include multiplayer in the highly-anticipated ...
Dexerto
4d
Doom: The Dark Ages set to be hardest entry yet thanks to all-new settings
Doom: The Dark Ages is set to include a raft of new difficulty settings to make it the most challenging experience in the ...
3d
Doom: The Dark Ages requires a GPU with ray tracing
Outside of the VRAM requirements, Doom: The Dark Ages also requires a GPU with ray tracing hardware. The game will support ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results
Feedback