The TextMeshPro package must already be installed in your project. The Japanese font file (.otf / .ttf) you wish to use must already be placed within your project's Assets folder. Assign the font file ...
Let us have a look at how these tools can help in blurring or pixelating part of an image, or the entire image. Keep in mind that this is just a trick and not a permanent solution to blur images. If ...
This is a guide on how to create a new font asset bundle. If you want to know how to use a font asset bundle in game, see the "Font overriding" section in the readme. This guide is based on a post by ...
Abstract: Deep learning (DL) based methods for motion deblurring, taking advantage of large-scale datasets and sophisticated network structures, have reported promising results. However, two ...