Abstract: Existing image-based 3D face reconstruction methods rely on a virtual camera to project the reconstructed 3D face onto the 2D image plane for comparison with the input image, a crucial step ...
This project is a 2D Metroid-style game developed in Godot that focuses on implementing a kinematic projectile vectoring system. The project explores directional shooting mechanics, projectile physics ...
Abstract: We study the problem of the discrepancy between model predictions and image measurements in the form of keypoint locations for perspective cameras. In this process, the prediction is made by ...