Strategy Consensus of Evolutionary Games on Networks With Degree-Based Pinning and Incentive Control
Abstract: This article proposes a novel method to achieve strategy consensus for evolutionary games on networks through degree-based pinning and incentive control. First, for 2-strategy evolutionary ...
My Menace campaign hasn't been a rousing success. In my first mission, I failed a string of optional objectives and saw one of my squads gunned down by a group of heavily-armed, jetpack-wearing space ...
Direct-to-consumer monetisation gained momentum, led by top-grossing titles shifting revenue beyond app stores. Games accounted for a larger share of new releases in 2025, rising from 63% to 72% year ...
Mewgenics is a roguelike strategy game styled after the narrow combat arenas of turn-based games like Into the Breach. But instead of city-spanning kaiju fights, these battles are somewhat more ...
Plenty of strategy games are hard, testing the limits of your ability to plan ahead as you maneuver unique to do specific actions. Oftentimes, the most challenging games of this genre will not only ...
There's an accidental element of roleplaying to the Early Access launch of Menace, the latest turn-based tactics game from Battle Brothers developers Overhype Studios. Like the newly-minted commander ...
Abstract: Complex strategic interactions of rational agents are ubiquitous in decision-making groups which greatly influence the evolutionary dynamics of many real-life networked systems. Here, we ...
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An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
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