Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust. In a press release issued yesterday, The Khronos Group announced that they will soon be taking ...
One of the biggest pitfalls of portable gaming machines is their relative lack of portability; even if you can put up with the bulk of a gaming laptop, discrete graphics cards don't sip power -- they ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
At Siggraph 2014, the Khronos Group has announced both OpenGL 4.5 and, more excitingly, the Next Generation OpenGL Initiative. OpenGL 4.5, except for some new Direct3D 11 emulation features for easier ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
Apple announced during its annual Worldwide Developers Conference that OpenGL, a longtime tool for game developers, will "no longer be used in active development" on MacOS and instead, encouraged them ...
Most development effort in graphics drivers these days, whether you’re talking about Nvidia, Intel, or AMD, is focused on new APIs like DirectX 12 or Vulkan, increasingly advanced upscaling ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
LONDON — The Khronos Group, an industry consortium focused on developing multimedia standards and application programming interfaces (APIs), has announced the release of the OpenGL 4.0 specification; ...